Class 12 Mathematics Chapter 12: Linear Programming
CBSE 2026–27 | Detailed NCERT-aligned free resource
Linear Programming converts a practical optimisation problem into inequalities, a feasible region and an objective function. The graphical method for two variables is the central skill.
1. Key Terms
- Decision variables: quantities to be determined.
- Objective function: expression to maximise or minimise.
- Constraints: restrictions represented by linear inequalities.
- Feasible region: common region satisfying all constraints.
- Optimal solution: feasible point giving the required maximum or minimum.
2. Translating a Word Problem
Suppose x represents units of product A and y represents units of product B. If total material cannot exceed 40 units, write an inequality such as ax+by≤40. Repeat for every resource restriction.
3. Graphing an Inequality
First draw the boundary line by replacing ≤ or ≥ with =. Test a point, usually (0,0), to decide which side is feasible.
│ ╱ constraint
│ █████ feasible region
│ ████
└────────→ x
4. Corner-Point Method
For a linear programming problem with a bounded feasible region, evaluate the objective function at the corner points. The required optimum occurs at a corner point under the standard graphical framework.
Worked Example
Maximise Z=3x+2y subject to x+y≤4, x≤2, y≤3, x≥0,y≥0. The feasible vertices are (0,0), (2,0), (2,2), (1,3), (0,3). Evaluate Z: 0,6,10,9,6. Hence the maximum value within this feasible region is 10 at (2,2).
5. Bounded and Unbounded Regions
A feasible region may be bounded or unbounded. An unbounded region does not automatically mean that an optimum does not exist; the objective function and direction must be examined.
6. Redundant Constraints
A constraint is redundant when removing it does not change the feasible region. Identifying redundancy can simplify the graphical solution.
7. Practical Checklist
- Define x and y with units.
- Write the objective function.
- Translate every condition into an inequality.
- Include non-negativity restrictions.
- Draw boundary lines and shade the common feasible region.
- Find all corner points.
- Evaluate Z at every relevant corner point.
- State the optimum with units and interpretation.
8. Common Mistakes
- Shading the wrong side of an inequality.
- Forgetting x≥0 and y≥0.
- Missing a corner point.
- Giving only the maximum/minimum value without identifying the corresponding quantities.
9. Practice Set
- Convert a production problem into an LPP.
- Graph three linear inequalities and identify the feasible region.
- Maximise a profit function at the corner points.
- Solve a minimisation problem graphically.
- Identify a redundant constraint in a given system.
